Page 90 - ODV Training outline_EN
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               Lessons Learnt (1 hour)

               Learning Objectives


                       •  Summarise key concepts and skills covered.
                       •  Encourage participants to implement the Our Digital Village Activity Kit.
                       •  Provide information on ongoing support, community forums, and
                          follow-up sessions.


               Key concepts and skills

               This training outline is structured into 6 modules that form a course with 30 hours
               duration targeted at teachers and trainers in formal and non-formal education.
               The training provides the necessary skills and knowledge to implement the Our

               Digital  Village  Activity  Kit,  fostering  the  development  of  transversal  and  digital
               skills in both formal and non-formal educational settings. The main concepts and
               skills addressed in this training outline are:

                   •  Transversal and Digital skills: definition, differences, and importance in our
                       days.

                   •  Development and evaluation of transversal and digital skills by using the
                       Our Digital Village Activity Kit.
                   •  Forward-looking  attractive  technologies  and  how  they  can  be  used  with
                       different levels of proficiency:

                          o  Robotics: educational robotics, robotics kits, robots’ operations and
                              activities.
                          o  Coding: educational coding, tools for educational coding, hands-on
                              coding activities.
                          o  Microcontrollers:       microcontrollers      and     their    applications,

                              educational microcontroller boards, hands-on activities.
                          o  3D  modelling  and  printing:  understanding,  applications  and
                              approaches to 3D modelling; from 3D modelling to 3D printing.
                          o  Web  Development:  introduction  and  basics  of  web  development,
                              types  of  web  development,  markup  and  programming  languages,

                              hands-on activities.
                   •  Designing practical tasks to apply the technologies and skills proposed: tips
                       for  task  design,  required  resources,  examples  of  tasks,  challenges
                       proposed by the Our Digital Village Activity Kit, adaptation to each context.
                   •  Pedagogical  application  of  the  contents  and  resources  proposed:

                       integration of learning objectives, teaching methods and approaches for




                                         Funded  by  the  European  Union.  Views  and  opinions  expressed  are  however  those  of  the
                                         author(s) only and do not necessarily reflect those of the European Union or the European
                                         Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can
                                         be held responsible for them. Proposal number: 101087107.

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