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               Following this, the actual 3D modelling procedure begins. The artists utilise
               specialised software to create three-dimensional drawings of the objects,
               intending to animate them in a subsequent phase.

               Texturing involves the incorporation of a two-dimensional image into either the
               model’s  background  or  the  model  itself,  which  was  generated  in  a  preceding
               phase.

               Afterwards,  light  and  shadow  must  be  balanced  to  create  objects  that  are  as

               realistic as possible. This stage is called shading.
               Animation and rigging involve providing the intended motion of the model and
               adjusting if needed. The process of adding a moveable skeleton to a model is
               known as rigging, as an animated model cannot exist without one.

               The final step in the 3D modelling process is the incorporation of music and after-
               effects to produce an even more vibrant animation.
               3D printing is a method by which a three-dimensional, solid, tangible model is
               created  from  a  digital  file,  typically  by  depositing  numerous  thin,  consecutive
               layers of material. This rapid rise in popularity is because it enables manufacturing
               to be       accessible to a large number of individuals. This is related to the printers'

               small size and relatively small price.

               Early  manufacturing  techniques  are  frequently  denoted  as  ‘’traditional
               manufacturing’’ because additive manufacturing was not brought into existence
               until  the  1980s.  In  order  to  understand  the  fundamental  distinctions  between
               additive and traditional manufacturing, it is necessary to classify all techniques

               into three categories: subtractive, formative, and additive manufacturing.
               3D objects are constructed using additive manufacturing, which involves the
               deposition and fusion of 2D layers of material. This technique requires almost no
               initial investment or time, which makes it ideal for prototyping. Rapid production

               and disposal of used components are possible. An additional asset of 3D printing
               is the capacity to produce components with virtually any geometry.
               Objects are produced by subtractive manufacturing processes, such as turning
               and milling, which involve the removal of material from a solid block, commonly
               known as ‘’blank.’’ Its applicability is nearly universal, as virtually any material may
               be  machined.  Exceptionally  precise  and  highly  repeatable  components  can  be

               manufactured using this technique due to the extensive control over each process
               step. It is the most cost-effective method of production for the vast majority of
               designs, despite the fact that it increases preparation time and expenses due to
               the  need  for  Computer  Aided  Manufacturing  (CAM)  to  plan  customised  tool

               trajectories and efficient material removal.


                                         Funded  by  the  European  Union.  Views  and  opinions  expressed  are  however  those  of  the
                                         author(s) only and do not necessarily reflect those of the European Union or the European
                                         Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can
                                         be held responsible for them. Proposal number: 101087107.

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